B2B Development

B2B Development is your go-to FiveM development studio, delivering high-quality scripts, systems, and custom solutions built to elevate your server. Specialising in the TMC Framework, we create optimised, reliable, and fully immersive features tailored to your needs

BUY
WELCOME TO B2B Development    •     WELCOME TO B2B Development    •     WELCOME TO B2B Development    •     WELCOME TO B2B Development    •     WELCOME TO B2B Development    •     WELCOME TO B2B Development    •     WELCOME TO B2B Development    •     WELCOME TO B2B Development    •     WELCOME TO B2B Development    •     WELCOME TO B2B Development    •    
WELCOME TO B2B Development    •     WELCOME TO B2B Development    •     WELCOME TO B2B Development    •     WELCOME TO B2B Development    •     WELCOME TO B2B Development    •     WELCOME TO B2B Development    •     WELCOME TO B2B Development    •     WELCOME TO B2B Development    •     WELCOME TO B2B Development    •     WELCOME TO B2B Development    •    
Traffic Light Hacking
Traffic Light Hacking
Traffic Light Hacking
YouTube video
This item is free.

Traffic Light Hacking!

> Here is our traffic light hacking system featuring multi-stage bruteforce minigames, luck-based reward tiers, electrocution risks, synchronized light malfunctions, and visual spark effects.

Main Features:

- Multi-Stage Hacking: 3-5 consecutive bruteforce attempts required per hack

- Visual Effects: Synchronized spark particle effects visible to nearby players

- Light Malfunction: Traffic lights cycle through all colors rapidly after successful hack

- Cooldown System: Per-light tracking prevents repeat hacking

- Electrocution Risk: Chance to stun player on failure or after multiple hacks

Reward System:

- Three Tiers: Low, medium, and high tier rewards based on luck status effect

- Multiple Reward Types: Items, crypto types, and reputation types

- Luck Integration: Players with luck status effect get better tier chances if you have tmc status effects resource

- Configurable Chances: Set probability per tier with and without luck

- Stackable Rewards: Can receive items, crypto, and rep in single hack

Hacking Mechanics:

- Required Item: ATM hacking device (configurable)

- Item Consumption: Configurable 25% chance to consume device

- Difficulty Scaling: Random difficulty between 1-5

- Progress Tracking: Shows X/X tasks complete during hack

- Animation System: Mobile phone animation during hacking

Electrocution System:

- Frequency Trigger: Every 4 hacks triggers electrocution chance configurable via config

- Configurable Chance: Default 50% chance when triggered

- Fail Punishment: Also triggers on failed hack attempts

Visual Sync System:

- Particle Effects: Spark effects visible to all nearby players

- Light Cycling: Traffic lights cycle through all colors 6 times

- Sound Effects: Electrical spark sound at light location

- Network Sync: All effects synchronized across clients

Police Integration:

- Optional Requirement: Configurable minimum police count

- Dispatch Alerts: Automatic alerts on hack attempt

- Job Types: Configurable police job names

Radial Menu Integration:

- Proximity Detection: Only shows when near traffic lights

- Item Check: Verifies player has jammer device

- State Validation: Checks if player is not in a vehicle

- Auto-Enable: Appears automatically when conditions met

Traffic Light Detection:

- x2 Light Models: Supports x2 different traffic light prop types is configurable to add more

- Auto-Targeting: Automatically faces player toward light

- Entity Validation: Checks light exists before allowing hack

Configuration Options:

- Progress Bar: Customizable timer, title, and description

- Minigame Settings: Adjustable difficulty and time limit

- Reward Chances: Configure all tier probabilities

- Police Settings: Toggle requirement and set minimum count

- Item Consumption: Toggle and adjust consumption chance

Reputation Tracking:

- Hack Counter: Tracks total traffic lights hacked per player

- Per-Hack Rep: Gains 1 "hackedtrafficlights" rep per success

- Crime Rep: Optional additional crime reputation gains

- Data Persistence: Rep saved to player data

Anti-Exploit:

- Server-Side Validation: All reward logic server-side

- Cooldown Tracking: Prevents rehacking same light

- Police Checks: Server validates police count

- Item Verification: Server confirms player has device

Requirements:

- TMC Framework

Preview:  https://www.youtube.com/watch?v=YTqBPUpmYhE

All this For FREE!

FREQUENTLY
ASKED QUESTIONS
01
How Do I Get My Script After Purchase?
Simply Go To Your Keymaster via this link: https://portal.cfx.re/ and search the name up of the script you have just purchased.
02
Can i get a refund after purchase?
No, We Don't Not Accept Refunds On Digital Products.
03
Do i Get Support?
Yes, We Do Have Support For All Our Releases unless stated otherwise on the post.
04
Can i buy Your Scripts from anywhere else?
No, We Only Sell Our Scripts on Tebex Specifically On this webstore if found from anywhere else they have received that script from a bad source and not from us.
05
What is Open in the scripts?
All our scripts are Escrowed meaning you cannot access any source code apart from Config.lua On some occasions there are open client files for easy access to swap something out for example the minigames.
06
Can I Sell The Script On After Purchase?
No, We Do Not Let Anyone else sell our work under any circumstances. Although You Are Premited to sell your Copy through the Keymaster Transfer but note you can only transfer the asset once and it removes it from your keymaster.
07
Are Your Scripts Compatible with any other frameworks?
Depends. Our Scripts are Usually Only Made For TMC Framework unless stated otherwise in the posting. You Can always make a ticket in our discord and ask before purchase.
USER
REVIEWS

Have any questions?

Join our discord and speak with support.

We're here whenever you need us. Jump in and our support team will take care of you.

Get Support